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Library Agent Duality

Aparapi libraries can be loaded as JVMTI agents.

What are all these check-ins referring to JVMTI agents?

If you have been tracking Aparapi SVN checkins you will have noticed a bunch of changes to JNI code. I just finished arranging for aparapi libraries (.dll or .so) to be able to be loaded as JVMTI agent. Now (assuming library is in ${APARAPI_DIR}) we can either launch using the traditional…


        java –Djava.library.path=${APARAPI_DIR} –classpath ${APARAPI_DIR}/aparapi.jar;my.jar mypackage.MyClass
        

or …


        java –agentpath=${APARAPI_DIR}/aparapi_x86_64.dll –classpath ${APARAPI_DIR}/aparapi.jar;my.jar mypackage.MyClass
        

So the dll/so is now both ‘just a library’ and a JVMTI agent.

When would I need an agent?

Prevously Aparapi loaded classes that it needed to convert to OpenCL using java.lang.Class.getResourceAsStream(). This only works if we have a jar, or if the classes are on the filesystem somewhere. This approach will not work for ‘synthetically generated classes’.

There are applications/frameworks which create synthetic classes (at runtime) which would not normally be useable by Aparapi.

Specifically (and significantly) Java 8 uses synthetic classes to capture args (closure captures) so they can be passed to the final lambda implementation. We needed a way to allow Aparapi to access bytecode of any class, not just those in jars or on the disk.

A JVMTI agent can register an interest in loaded classes (loaded by the classloader)do this. So when we use the aparapi library in 'agent mode’ it caches all bytes for all loaded classes (yes we could filter by name) and puts this information in a common data structure (should be a map but is a linked list at present).

By adding a new OpenCLJNI.getBytes(String) JNI method, Aparapi can now retrieve the bytes for any loaded classes, out of this cache.

So this combined with our ability to parse classes which don’t have line number information should really enable Aparapi to be used with Scala/JRuby/Groovy or other dynamic scripting languages which create classes on the fly.